A Game Pidgin Language for Speech Recognition in Computer Games

Tarashankar Rudra, Manolya Kavakli, Terence Bossomaier

Research output: Book chapter/Published conference paperConference paper

Original languageEnglish
Title of host publicationProceedings of the 3rd International Conference on Computational Semiotics for Games and New Media(COSIGN 03)
Place of PublicationMiddlesbrough, UK
PublisherUniversity of Teesside
Pages90-98
Number of pages9
Publication statusPublished - 2003
EventInternational Conference on Computational Semiotics for Games and New Media - University of Teeside, Middlesbrough (UK)
Duration: 10 Sep 200312 Sep 2003

Conference

ConferenceInternational Conference on Computational Semiotics for Games and New Media
Period10/09/0312/09/03

Cite this

Rudra, T., Kavakli, M., & Bossomaier, T. (2003). A Game Pidgin Language for Speech Recognition in Computer Games. In Proceedings of the 3rd International Conference on Computational Semiotics for Games and New Media(COSIGN 03) (pp. 90-98). University of Teesside.