A novel depth edge prioritization based coding technique to boost-UP HEVC performance

Pallab Kanti Podder, Manoranjan Paul, Manzur Murshed

Research output: Book chapter/Published conference paperConference paperpeer-review

2 Citations (Scopus)
4 Downloads (Pure)

Abstract

In addition to the texture, multiview video employees the utilization of depth coding for the reconstruction of 3D video and Free viewpoint video. Standing on some texture-depth correlations, a number of methods in literature reuses texture motion vector for the corresponding depth coding to reduce encoding time by avoiding costly motion estimation process. However, texture similarity metric is not always equivalent to the corresponding depth similarity metric especially at edge levels. Since their approaches could not explicitly detect and encode acute edge motions of depth objects, eventually, could not reach the similar or improved rate-distortion (RD) performance against High Efficiency Video Coding (HEVC) reference test model (HM). With a view to more accurate motion detection and modeling, the proposed technique exploits an extra Pattern Mode comprising a group of pattern templates (GPTs) with different rectangular and non-rectangular object shapes and edges compared to the existing HEVC block partitioning modes. Selecting an extra mode i.e., the Pattern mode, it can avoid further exploration of modes at next depth levels, thereby reducing encoding time by avoiding further branching. Moreover, the proposed Pattern Mode only encodes the motion areas and skips the background areas. The experimental results show that the proposed technique could save 30% encoding time and improve average 0.1dB Bjontegard Delta peak signal-to-noise ratio (BD-PSNR) compared to the HM.
Original languageEnglish
Title of host publication2016 IEEE international conference on multimedia and expo workshops (ICMEW 2016)
Place of PublicationUSA
PublisherIEEE
Pages1-6
Number of pages6
ISBN (Electronic)9781509015528, 9781509015511
ISBN (Print)9781509015535 (Print on demand)
DOIs
Publication statusPublished - 2016
Event2016 IEEE International Conference on Multimedia and Expo : ICME 2016 - The Westin Seattle, Seattle, United States
Duration: 11 Jul 201615 Jul 2016
https://web.archive.org/web/20160712184357/http://www.icme2016.org/ (Conference website)
https://web.archive.org/web/20161019202447/http://www.ieee-icme.org:80/ICME2016/www.icme2016.org/files/icme2016_booklet.pdf (Conference guide)

Conference

Conference2016 IEEE International Conference on Multimedia and Expo
Country/TerritoryUnited States
CitySeattle
Period11/07/1615/07/16
OtherThe 2016 IEEE International Conference on Multimedia and Expo (ICME 2016) will be held in Seattle, USA from July 11 to July 15, 2016.

The IEEE International Conference on Multimedia & Expo (ICME) has been the flagship multimedia conference sponsored by four IEEE societies since 2000. It serves as a forum to promote the exchange of the latest advances in multimedia technologies, systems, and applications from both the research and development perspectives of the circuits and systems, communications, computer, and signal processing communities. ICME also features an Exposition of multimedia products and prototypes.
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