Abstract
We describe the evolution of intelligent agent teams for the combinatorial difficult game of Dots and Boxes. Agents operate within an artificial economy deriving reward only from won games, with no other kinds of feedback. By providing representations of component graph structures, upon which agents can evolve rules, the agent teams achieve significant performance against existing AI players based around established mathematical frameworks.
Original language | English |
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Title of host publication | IASTED International Conference on Applied Simulation and Modelling (ASM 2007) |
Editors | F De Felice |
Place of Publication | Canada |
Publisher | ACTA Press |
Pages | 514-807 |
Number of pages | 294 |
ISBN (Electronic) | 9780889866874 |
Publication status | Published - 2007 |
Event | International Association of Science and Technology for Development (IASTED) International Conference - Palma De Mallorca, Spain, Spain Duration: 29 Aug 2007 → 31 Aug 2007 |
Conference
Conference | International Association of Science and Technology for Development (IASTED) International Conference |
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Country/Territory | Spain |
Period | 29/08/07 → 31/08/07 |