App use while phubbing

Research output: Book chapter/Published conference paperConference paper

Abstract

Existing research on phubbing focused mainly on the effect of phubbing on individuals’ wellbeing and social relationships. No published work has investigated in detail which apps are commonly used by smartphone users while having a face-to-face conversation with others and which demographic characteristics influences the choice of these apps. An online survey of 385 participants revealed that that Facebook was the most frequently used app by smartphone users while they are having a face-to-face conversation with others and that participants were more likely to use Facebook, Facebook Messenger, and Apple/Android Messages than Whatsapp, Pinterest, LinkedIn, Skype, WeChat, and Tumblr while having a face-to-face conversation with others. Results showed that an increase in age was weakly associated with a decrease in the use of finance apps (internet banking); social networking apps; photo and video apps; music apps; news apps; and lifestyle apps (Tinder) during phubbing. Results also showed that only two significant differences in the scores for males and females across the app categories used during phubbing were found and that there was no significant difference in the scores of urban and regional participants across the app categories. Considering this is the first study of its kind that looked in detail at which apps are commonly used by smartphone users while having a face-to-face conversation with others, a follow up study should next be conducted using qualitative interviews to understand in depth why do people use these apps and not others while having a face-to-face conversation with others.
Original languageEnglish
Title of host publicationHuman interaction, emerging technologies and future applications II
Subtitle of host publicationProceedings of the 2nd International Conference on Human Interaction and Emerging Technologies
EditorsTareq Ahram, Redha Taiar, Vincent Gremeaux-Bader, Kamiar Aminian
PublisherSpringer
Pages238-244
Number of pages7
ISBN (Electronic)9783030442675
ISBN (Print)9783030442668
DOIs
Publication statusPublished - 03 Apr 2020
Event2nd International Conference on Human Interaction and Emerging Technologies: Future Applications, IHIET-AI 2020 - Lausanne University Hospital, Lausanne, Switzerland
Duration: 23 Apr 202025 Apr 2020
http://ihiet.org/files/IHIET-AI2020-FinalProgram.pdf (program)
https://ispr.info/2019/10/09/call-2nd-international-conference-on-human-interaction-and-emerging-technologies-future-applications/ (call for papers)

Publication series

NameAdvances in Intelligent Systems and Computing
Volume1152 AISC
ISSN (Print)2194-5357
ISSN (Electronic)2194-5365

Conference

Conference2nd International Conference on Human Interaction and Emerging Technologies
CountrySwitzerland
CityLausanne
Period23/04/2025/04/20
Internet address

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  • Cite this

    Al-Saggaf, Y. (2020). App use while phubbing. In T. Ahram, R. Taiar, V. Gremeaux-Bader, & K. Aminian (Eds.), Human interaction, emerging technologies and future applications II: Proceedings of the 2nd International Conference on Human Interaction and Emerging Technologies (pp. 238-244). (Advances in Intelligent Systems and Computing; Vol. 1152 AISC). Springer. https://doi.org/10.1007/978-3-030-44267-5_36