Abstract
Sound allows people to intimately relate to nature. When people search for wildlife they often rely on their expert knowledge to recognise animal calls. The process of learning these calls involves social engagement and repeated identification in situ. Rare, cryptic, and migratory animals, however, are difficult to hear when people are only at a given location for minutes or hours. This makes many species difficult to study on a large scale, further confounded because human presence may disturb individual animals and reduce their likelihood of detection. Acoustic monitoring has great potential to engage people with animal calls. It can reveal hidden subtleties of animal lives over long periods. Here, we explore new ways to engage people with natural sounds. We begin with an exploration of the artefacts and practices of birdwatchers, and then online citizen scientists (voluntary contributors to scientific research). Next, we discuss how these practices can extend to co-design user interfaces for people to listen to calls from the wild and make ecological discoveries.
Original language | English |
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Title of host publication | DIS '16 Companion |
Subtitle of host publication | Proceedings of the 2016 ACM Conference Companion Publication on Designing Interactive Systems |
Place of Publication | New York City, New York, United States |
Publisher | Association for Computing Machinery, Inc (ACM) |
Pages | 157-160 |
Number of pages | 4 |
ISBN (Electronic) | 9781450343152 |
DOIs | |
Publication status | Published - 06 Jun 2016 |
Event | Designing Interactive Systems (DIS 2016): 11th ACM SIGCHI Conference on Designing Interactive Systems - Queensland University of Technology, Gardens Point Campus, Brisbane, Australia Duration: 04 Jun 2016 → 08 Jun 2016 http://www.dis2016.org/ (Conference website) |
Conference
Conference | Designing Interactive Systems (DIS 2016) |
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Abbreviated title | fuse |
Country/Territory | Australia |
City | Brisbane |
Period | 04/06/16 → 08/06/16 |
Internet address |
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