Can Young’s constructive ecumenical expressivism resolve the gamer’s dilemma?

Research output: Contribution to journalArticle

Abstract

Purpose: This paper aims to evaluate a potential resolution to the gamer’s dilemma that arises from Gary Young’s metaethical theory of constructive ecumenical expressivism (CEE). Design/methodology/approach: In this paper, the gamer’s dilemma is reformulated as a paradox and the potential resolution is evaluated in light of this new formulation. Findings: The author argues that this resolution does resolve the dilemma, but CEE itself has limited appeal. Originality/value: This paper contributes to the growing scholarship dedicated to resolving the gamer’s dilemma.

Original languageEnglish
Pages (from-to)31-41
Number of pages11
JournalJournal of Information, Communication and Ethics in Society
Volume17
Issue number1
DOIs
Publication statusPublished - 11 Mar 2019

Fingerprint

appeal
methodology
Values
Ecumenical
Expressivism

Cite this

@article{2336f1c4f0784edcb7d31c998f388375,
title = "Can Young’s constructive ecumenical expressivism resolve the gamer’s dilemma?",
abstract = "Purpose: This paper aims to evaluate a potential resolution to the gamer’s dilemma that arises from Gary Young’s metaethical theory of constructive ecumenical expressivism (CEE). Design/methodology/approach: In this paper, the gamer’s dilemma is reformulated as a paradox and the potential resolution is evaluated in light of this new formulation. Findings: The author argues that this resolution does resolve the dilemma, but CEE itself has limited appeal. Originality/value: This paper contributes to the growing scholarship dedicated to resolving the gamer’s dilemma.",
keywords = "Computer ethics, Computer games, Digital culture",
author = "Morgan Luck",
year = "2019",
month = "3",
day = "11",
doi = "10.1108/JICES-02-2018-0017",
language = "English",
volume = "17",
pages = "31--41",
journal = "Journal of Information Communication and Ethics in Society",
issn = "1477-996X",
publisher = "Emerald Group Publishing Limited",
number = "1",

}

TY - JOUR

T1 - Can Young’s constructive ecumenical expressivism resolve the gamer’s dilemma?

AU - Luck, Morgan

PY - 2019/3/11

Y1 - 2019/3/11

N2 - Purpose: This paper aims to evaluate a potential resolution to the gamer’s dilemma that arises from Gary Young’s metaethical theory of constructive ecumenical expressivism (CEE). Design/methodology/approach: In this paper, the gamer’s dilemma is reformulated as a paradox and the potential resolution is evaluated in light of this new formulation. Findings: The author argues that this resolution does resolve the dilemma, but CEE itself has limited appeal. Originality/value: This paper contributes to the growing scholarship dedicated to resolving the gamer’s dilemma.

AB - Purpose: This paper aims to evaluate a potential resolution to the gamer’s dilemma that arises from Gary Young’s metaethical theory of constructive ecumenical expressivism (CEE). Design/methodology/approach: In this paper, the gamer’s dilemma is reformulated as a paradox and the potential resolution is evaluated in light of this new formulation. Findings: The author argues that this resolution does resolve the dilemma, but CEE itself has limited appeal. Originality/value: This paper contributes to the growing scholarship dedicated to resolving the gamer’s dilemma.

KW - Computer ethics

KW - Computer games

KW - Digital culture

UR - http://www.scopus.com/inward/record.url?scp=85062666081&partnerID=8YFLogxK

UR - http://www.scopus.com/inward/citedby.url?scp=85062666081&partnerID=8YFLogxK

U2 - 10.1108/JICES-02-2018-0017

DO - 10.1108/JICES-02-2018-0017

M3 - Article

AN - SCOPUS:85062666081

VL - 17

SP - 31

EP - 41

JO - Journal of Information Communication and Ethics in Society

JF - Journal of Information Communication and Ethics in Society

SN - 1477-996X

IS - 1

ER -