Collective Intelligence in Combinatorial Games

Terence Bossomaier, A Knittel, A Snyder

Research output: Book chapter/Published conference paperConference paperpeer-review

Abstract

This paper studies scalability of collective intelligence applied to game play of combinatorially dif'cult games, in particular the game of Dots and Boxes. Using a graph iso morphism of game states, we represent moves as graph rewriting operations. We investigate scaling with game size, number of agents and the use of move graphs of low Kolmogorov complexity.
Original languageEnglish
Title of host publicationApplied Simulation and Modelling (ASM 2007)
EditorsF De Felice
Place of PublicationAnaheim, CA, USA
PublisherACTA Press
ISBN (Electronic)9780889866874
Publication statusPublished - 2007
Event6th International Mediterranean Modelling Multiconference (I3M 2009) - Palma De Mallorca, Spain, Spain
Duration: 29 Aug 200731 Aug 2007

Conference

Conference6th International Mediterranean Modelling Multiconference (I3M 2009)
Country/TerritorySpain
Period29/08/0731/08/07

Fingerprint

Dive into the research topics of 'Collective Intelligence in Combinatorial Games'. Together they form a unique fingerprint.

Cite this