Crisis Communication Scenario Development and Game Realisation

Research output: Book chapter/Published conference paperConference paper

Abstract

Communications are a vital component of crisis management. Applied drama is a relatively new training methodology used extensively in public relations. We have developed a multi-player online computer game which mediates applied drama training, allowing participants to be distributed around the world. Scenarios may cover many domains, floods, earthquakes, bushfires, and require a set of media resources and a specification of what happens and when. This paper forms part of a project to develop computer-based simulation and role-play tools to enhance the learning and planning activities of the Australian Defence Force (ADF) public affairs personnel. It describes a compiler for the scripting language used for writing game scenarios (Bossomaier, Tulip, Carroll & Cameron 2010). The game engine, CADGE, requires a lengthy and complex XML specification, which is created from a high level specification in the language CRASL. The paper describes the compiler for CRASL, written as a Domain Specific Language in Ruby. It presents an example scenario, tested on undergraduate students in communication, with some screen shots from the game.
Original languageEnglish
Title of host publication23rd EMSS
Subtitle of host publicationSimulation in industry
Place of PublicationUnited States
PublisherInstitute of Electrical and Electronics Engineers
Pages1-7
Number of pages7
ISBN (Electronic)9788890372445
Publication statusPublished - 2011
EventEuropean Modeling and Simulation Symposium - Rome, Italy, Italy
Duration: 12 Sep 201114 Sep 2011

Conference

ConferenceEuropean Modeling and Simulation Symposium
CountryItaly
Period12/09/1114/09/11

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  • Cite this

    Bossomaier, T., Carroll, J., Cameron, D., & Tulip, J. (2011). Crisis Communication Scenario Development and Game Realisation. In 23rd EMSS: Simulation in industry (pp. 1-7). Institute of Electrical and Electronics Engineers.