Communications are a vital component of crisis management. Applied drama is a relatively new training methodology used extensively in public relations. We have developed a multi-player online computer game which mediates applied drama training, allowing participants to be distributed around the world. Scenarios may cover many domains, floods, earthquakes, bushfires, and require a set of media resources and a specification of what happens and when. This paper forms part of a project to develop computer-based simulation and role-play tools to enhance the learning and planning activities of the Australian Defence Force (ADF) public affairs personnel. It describes a compiler for the scripting language used for writing game scenarios (Bossomaier, Tulip, Carroll & Cameron 2010). The game engine, CADGE, requires a lengthy and complex XML specification, which is created from a high level specification in the language CRASL. The paper describes the compiler for CRASL, written as a Domain Specific Language in Ruby. It presents an example scenario, tested on undergraduate students in communication, with some screen shots from the game.
|Title of host publication||23rd EMSS|
|Subtitle of host publication||Simulation in industry|
|Place of Publication||United States|
|Publisher||Institute of Electrical and Electronics Engineers|
|Number of pages||7|
|Publication status||Published - 2011|
|Event||European Modeling and Simulation Symposium - Rome, Italy, Italy|
Duration: 12 Sep 2011 → 14 Sep 2011
|Conference||European Modeling and Simulation Symposium|
|Period||12/09/11 → 14/09/11|
Bossomaier, T., Carroll, J., Cameron, D., & Tulip, J. (2011). Crisis Communication Scenario Development and Game Realisation. In 23rd EMSS: Simulation in industry (pp. 1-7). Institute of Electrical and Electronics Engineers.