Designing a Computer Game to Teach Einstein’s Theory of Relativity

David Carr, Terry Bossomaier, Ken Lodge

Research output: Book chapter/Published conference paperConference paperpeer-review

9 Citations (Scopus)
995 Downloads (Pure)

Abstract

This paper describes an ongoing project to build a com-puter application that presents Einstein’s Theory of Rela-tivity in an interactive game environment. With the cur-rent interest in the use and study of how computer games can help teach and educate, so-called ‘serious games’, the resulting game is expected to have value for educators incommunicating the concepts of Relativity to high school students as well as introducing the topic to a wider audi-ence. The focus of this paper is on the initial design and building of an Asteroids-styled game and describes fea-tures of the physics, graphics and animations, and play mechanics. Directions for future development and studies are discussed.
Original languageEnglish
Title of host publicationCGIV 2007
Subtitle of host publicationComputer graphics, imaging and visualization: new advances
Place of PublicationUSA
PublisherIEEE
Pages109-114
Number of pages6
ISBN (Electronic)0769529283
DOIs
Publication statusPublished - 2007
EventIEEE International Conference on Computer Graphics, Imaging and Visualisation (CGIV) - Bangkok, Thailand, Thailand
Duration: 14 Aug 200717 Aug 2007

Conference

ConferenceIEEE International Conference on Computer Graphics, Imaging and Visualisation (CGIV)
Country/TerritoryThailand
Period14/08/0717/08/07

Fingerprint

Dive into the research topics of 'Designing a Computer Game to Teach Einstein’s Theory of Relativity'. Together they form a unique fingerprint.

Cite this