Hole-filling for single-view plus-depth based rendering with temporal texture synthesis

Research output: Book chapter/Published conference paperConference paperpeer-review

13 Citations (Scopus)
5 Downloads (Pure)

Abstract

View synthesis technique for 3D video and free viewpoint video (FVV) using existing view(s) can avoid the large volume of video data transmission. Existing techniques may concern poor rendering quality by missing pixel values (i.e. creating holes) due to the occluded region, rounding error and disparity discontinuity. To address those problems with the existing techniques uses correlations in spatial texture only or both spatial texture and temporal background. The former techniques (e.g. inpainting) suffer quality degradation due to lack of spatial correlation on the foreground-background boundary areas. The latter techniques (e.g. background update with Gaussian Mixture-based Modelling (GMM)) can improve quality in some occluded areas, however, due to the dependency on warping of background image and spatial correlation they still suffer quality degradation. In this paper, we propose a new hole-filling technique using the number of GMM model rather than the background image to identify background/foreground pixels. The missing pixels of background and foreground are recovered from the background pixel and the weighted average of warped and foreground model pixels respectively. The experimental results show that the proposed approach provides 0.9~1.7dB PSNR improvement compare to the state-of-the-art method.
Original languageEnglish
Title of host publicationProceedings of 2016 IEEE international conference on multimedia & expo workshops (ICMEW)
Place of PublicationUnited States
PublisherIEEE, Institute of Electrical and Electronics Engineers
Pages1-6
Number of pages6
ISBN (Electronic)9781509015528
ISBN (Print)9781509015535 (Print on demand)
DOIs
Publication statusPublished - 2016
EventIEEE International Conference on Multimedia and Expo (ICME) 2016 - The Westin Seattle, Seattle, United States
Duration: 11 Jul 201615 Jul 2016
https://web.archive.org/web/20160618190437/http://www.icme2016.org/ (Conference website)

Conference

ConferenceIEEE International Conference on Multimedia and Expo (ICME) 2016
Country/TerritoryUnited States
CitySeattle
Period11/07/1615/07/16
OtherThe IEEE International Conference on Multimedia & Expo (ICME) has been the flagship multimedia conference sponsored by four IEEE societies since 2000. It serves as a forum to promote the exchange of the latest advances in multimedia technologies, systems, and applications from both the research and development perspectives of the circuits and systems, communications, computer, and signal processing communities. ICME also features an Exposition of multimedia products and prototypes.
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