Images of interactive virtual environments: Do they affect verdicts?

David Tait, Jane Goodman-Delahunty

Research output: Book chapter/Published conference paperChapter (peer-reviewed)peer-review

Abstract

Graphic images can influence jury verdicts, tapping into deeper prejudices and emotions. Based on their learning preference, some jurors understand oral accounts provided by the lawyers and witnesses; others need visual illustrations to make sense of the evidence and arguments. The overall effect of the experimental interventions was to reduce disparities between different groups in the mock juror sample. Differences in the perceived culpability of the defendant and the conviction rates returned by mock jurors with visual versus verbal learning preferences in Study One and Study Two were narrowed by the experimental interventions in the form of defence interactive virtual environment and jury instructions. A similar convergence was found between the verdicts of men and women, although not between those with higher or lower thresholds for conviction. The results suggested that lawyers, expert witnesses and the trial judge influenced how jurors perceived the visual evidence and its persuasive force.
Original languageEnglish
Title of host publicationJuries, science and popular culture in the age of terror
Subtitle of host publicationThe case of the Sydney bomber
EditorsDaivd Tait, Jane Goodman-Delahunty
Place of PublicationLondon
PublisherPalgrave Macmillan
Chapter10
Pages173-192
Number of pages20
ISBN (Electronic)9781137554758
ISBN (Print)9781137554741
DOIs
Publication statusPublished - 2017

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