Leveraging human movement in the ultimate display

Rohan McAdam, Keith Nesbitt

    Research output: Book chapter/Published conference paperConference paper

    2 Citations (Scopus)
    14 Downloads (Pure)


    Human movement is a natural skill employed to solve difficult problems in dynamics concerning the manipulation of a complex biomechanical system, the body, in an ever-changing environment. Continuous Interactive Simulation (CIS) is a technique that attempts to use this human capacity to solve problems in movement dynamics to solve problems concerning arbitrary dynamical systems. In this paper we test a simple CIS environment that allows a user to interact with an arbitrary dynamical system through continuous movement actions. Using this environment we construct an abstract representation of the well-known pole-cart, or inverted pendulum system. Next we undertake a usability trial and observe the way users explore key features of the systems dynamics. All users are able to discover the stable equilibria and the majority of users also discover the unstable equilibria of the system. The results confirm that even simple movement-based interfaces can be effective in engaging the human sensory-motor system in the exploration of nontrivial dynamical systems.
    Original languageEnglish
    Title of host publicationAUIC 2012
    Number of pages10
    Publication statusPublished - 2012
    EventAustralian User Interface Conference - Melbourne, Australia
    Duration: 30 Jan 201202 Feb 2012


    ConferenceAustralian User Interface Conference

    Fingerprint Dive into the research topics of 'Leveraging human movement in the ultimate display'. Together they form a unique fingerprint.

  • Cite this

    McAdam, R., & Nesbitt, K. (2012). Leveraging human movement in the ultimate display. In AUIC 2012 (pp. 11-20)