Abstract
This thesis connects radical and speculative design methods with redirective and undisciplined thinking to defuture what-might-not-become. In the age of unsettlement, asymmetry, and the post-normal design is becoming weird. Moreover, if design is making things weird are we being weirded by design? To weird design allows design thought and action to seek radical and critical points of departure to address crises at disciplinary, social, temporal and planetary scales.
| Original language | English |
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| Qualification | Doctor of Philosophy |
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| Place of Publication | Australia |
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| Publication status | Published - 22 Aug 2022 |
UN SDGs
This output contributes to the following UN Sustainable Development Goals (SDGs)
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SDG 4 Quality Education
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SDG 10 Reduced Inequalities
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SDG 11 Sustainable Cities and Communities
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SDG 12 Responsible Consumption and Production
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