TY - CHAP
T1 - Pedagogical responses to social software in universities
AU - McLoughlin, Catherine
AU - Lee, Mark
N1 - Imported on 12 May 2017 - DigiTool details were: publisher = Hershey, PA, USA: Information Science Reference, 2009. editor/s (773b) = Stylianos Hatzipanagos;,Steven Warburton ; Issue no. (773s) = 23; Parent title (773t) = Handbook of research on social software and developing community ontologies; No. of chapters (773w) = 56.
PY - 2009
Y1 - 2009
N2 - Learning management systems (LMS's) that cater for geographically dispersed learners have been widely available for a number of years, but many higher education institutions are discovering that new models of teaching and learning are required to meet the needs of a generation of learners who seek greater autonomy, connectivity and socio-experiential learning. The advent of Web 2.0, with its expanded potential for generativity and connectivity, propels pedagogical change and opens up the debate on how we conceptualize the dynamics of student learning. This chapter explores how such disruptive forces, fuelled by the affordances of social software tools, are challenging and redefining scholarship and pedagogy, and the accompanying need for learners to develop advanced digital literacy skills in preparation for work and life in the networked society. In response to these challenges the authors propose a pedagogical framework, Pedagogy 2.0, which addresses the themes of participation in networked communities of learning, personalization of the learning experience, and learner productivity in the form of knowledge creation and creativity.
AB - Learning management systems (LMS's) that cater for geographically dispersed learners have been widely available for a number of years, but many higher education institutions are discovering that new models of teaching and learning are required to meet the needs of a generation of learners who seek greater autonomy, connectivity and socio-experiential learning. The advent of Web 2.0, with its expanded potential for generativity and connectivity, propels pedagogical change and opens up the debate on how we conceptualize the dynamics of student learning. This chapter explores how such disruptive forces, fuelled by the affordances of social software tools, are challenging and redefining scholarship and pedagogy, and the accompanying need for learners to develop advanced digital literacy skills in preparation for work and life in the networked society. In response to these challenges the authors propose a pedagogical framework, Pedagogy 2.0, which addresses the themes of participation in networked communities of learning, personalization of the learning experience, and learner productivity in the form of knowledge creation and creativity.
KW - Higher education
KW - Pedagogy
KW - Pedagogy 2.0
KW - Social software
KW - Teaching and learning
KW - Web 2.0
M3 - Chapter
SN - 9781605662084
SP - 335
EP - 356
BT - Handbook of research on social software and developing community ontologies
A2 - Schneider, M.
A2 - Hatzipanagos, Stylianos
PB - Information Science Reference
CY - Hershey, PA, USA
ER -