SCCRASL and CADGE: Crisis Representation and Simulation in Serious Games

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Good communication is essential to successful aversion or management of crises, but it raises a number of challenging issues. These vary from the technical, the provision of the right information resources at the right time, to the sociological, the finessing of differing priorities and agendas amongst stakeholders. Communication between stakeholders may be made more difficult by different cultures, ontologies and silo attitudes. This project forms part of a new approach to crisis communication planning and training which embodies serious games and applied drama. The paper describes the integration of a scripting language, CCRASL, with simulation of crisis scenarios in the development of this new genre of serious game.
Original languageEnglish
Title of host publicationWAMS 2010
Place of PublicationBrazil
Number of pages8
Publication statusPublished - 2010
EventWorkshop on Applied Modelling and Simulation (WAMS) - Rio de Janeiro & Buzios, Brazil, Brazil
Duration: 05 May 201007 May 2010


WorkshopWorkshop on Applied Modelling and Simulation (WAMS)


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