Sodeisha sculptural ceramics: Digitalization and VR interaction

Zi Siang See, Una Rey, Faye Neilson, Michael Cuneo, Alexander Barnes-Keoghan, Luke O'Donnell, Donovan Jones, Lizbeth Goodman, Sarah Johnson

Research output: Book chapter/Published conference paperConference paperpeer-review

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This demonstration presents the development of a virtual reality (VR) research project for the VR interaction and digitization of “Sodeisha Sculptural Ceramics”, a transmedia approach showcases photogrammetry scanned Japanese ceramic artworks in an educational and public VR exhibition setting. The early prototype has involved the photogrammetry scanning of 10 sculptural ceramic works of art. These works were created by the innovative Japanese post war artist group, known as ‘Sodeisha’. Newcastle Art Gallery holds one of the largest collections of Sodeisha ceramics outside of Japan and recently featured the collection in a large scale exhibition titled SODEISHA: connected to Australia from March May 2019. The audience used controllers to interact with objects in a virtual environment, with the option of seeing a pair of VR hands or full VR arms.
Original languageEnglish
Title of host publicationVRCAI '19
Subtitle of host publicationThe 17th International Conference on Virtual-Reality Continuum and its Applications in Industry
PublisherACM Digital Library
Publication statusPublished - 2019
Event17th ACM SIGGRAPH International Conference on Visual-Reality Continuum and its Application in Industry: VRCAI 2019 - Griffith University, Brisbane, Australia
Duration: 14 Nov 201916 Nov 2019


Conference17th ACM SIGGRAPH International Conference on Visual-Reality Continuum and its Application in Industry
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