TY - JOUR
T1 - Teaching and learning in the Web 2.0 era
T2 - empowering students through learner-generated content
AU - Lee, Mark J.W.
AU - McLoughlin, Catherine
N1 - Imported on 12 Apr 2017 - DigiTool details were: month (773h) = October 2007; Journal title (773t) = International Journal of Instructional Technology and Distance Learning. ISSNs: 1550-6908;
PY - 2007/10
Y1 - 2007/10
N2 - This article describes how the emergence of "Web 2.0" technologies and social software tools is creating a new set of dynamics leading to increased user-led content and knowledge production that is transforming higher education curriculum and instruction. It considers the different ways in which social computing applications can be used for teaching and learning, and suggests changes to pedagogy based on greater learner control, agency, and engagement in content creation, as well as peer-to-peer sharing and review of ideas. It presents exemplars and cases of learner-generated content from universities around the world, and discusses themes of pedagogical transformation that emerge from analysis of these cases. It also discusses challenges facing the production and adoption of learner-generated content in higher education, and suggests possible ways forward to meet these challenges.
AB - This article describes how the emergence of "Web 2.0" technologies and social software tools is creating a new set of dynamics leading to increased user-led content and knowledge production that is transforming higher education curriculum and instruction. It considers the different ways in which social computing applications can be used for teaching and learning, and suggests changes to pedagogy based on greater learner control, agency, and engagement in content creation, as well as peer-to-peer sharing and review of ideas. It presents exemplars and cases of learner-generated content from universities around the world, and discusses themes of pedagogical transformation that emerge from analysis of these cases. It also discusses challenges facing the production and adoption of learner-generated content in higher education, and suggests possible ways forward to meet these challenges.
KW - Open access version available
KW - Blogs
KW - Higher education
KW - Knowledge creation metaphor of learning
KW - Learning community
KW - Pedagogy
KW - Peer-to-peer learning
KW - Social networking
KW - Social software
KW - Student-centered learning
KW - User-generated content
KW - Web 2.0
KW - Wikis
M3 - Article
SN - 1550-6908
VL - 4
SP - 1
EP - 17
JO - International Journal of Instructional Technology and Distance Learning
JF - International Journal of Instructional Technology and Distance Learning
IS - 10
ER -